Pre-registration rewards: cap, date and store-page match
Analysis
By UA Ledger staff — 2 min read

Checklist for Google Play pre-registration rewards caps and store-page match, plus Apple pre-order reward receipt field.
Pre-registration rewards must match the store page and be deliverable. Google’s pre-registration help states you can create one pre-registration reward for the lifetime of an app/game’s pre-registration campaign; after creation it cannot be edited or deleted; only active one-time products (not subscriptions) qualify; failure to deliver may risk suspension; campaigns are subject to a 90-day country window. Apple’s pre-order page documents regional release dates, 2–180 days for brand-new apps (2–365 for existing apps into new regions), and the preorder_date receipt field for unlocking rewards such as gems.
Operator checklist
- Platform split: Play pre-registration ≠ Apple pre-order — separate checklists.
- Play: One reward SKU; create before campaign start; T&Cs URL on listing; 90-day country clock.
- Play listing: Reward badge/copy matches the managed product you will grant.
- Apple: Expected release date hygiene; avoid putting a fragile date in paid ads if it may slip (Apple warns buyers are not notified of date changes by Apple).
- Apple reward: Implement
preorder_dategrant path before promising gems/items. - UA copy: Do not advertise a second Play pre-reg reward if Console only allows one.
- Delivery QA: Test grant on launch cohort; name the owner.
Facts vs limits
| Field | Evidence |
|---|---|
| Play reward count | One per pre-reg campaign lifetime |
| Play editability | Cannot edit/delete after create |
| Play country window | 90 days from first enable |
| Apple new-app pre-order window | 2–180 days after publish |
Research checked 20 September 2026. Local draft; human editorial review pending. No CMS write performed.
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