Level Infinite expands Honor of Kings global version to 160+ countries

On 20 June 2024 Level Infinite and TiMi announced a worldwide Honor of Kings server network with 14-language support; the LI page does not itself state a 160-country count.
On 20 June 2024 Level Infinite published World’s biggest mobile MOBA opens global server network. The company post states that TiMi Studio and Level Infinite launched a worldwide server network for Honor of Kings with support for 14 languages, describing a rollout “to more markets” with 85 heroes available and 28 more free for active players. It frames the title as the world’s most-played mobile MOBA with a contemporaneous “100 million people logging on daily” company claim, and points to Level Infinite and TiMi’s US$15 million esports commitment via a linked 2024 roadmap article.
What this page does and does not say
The Level Infinite article is a dated company news post. On the body we opened it does not print the figure “160+ countries”. That count appears in secondary coverage of the same expansion wave; it is not established by this primary URL. Do not treat “160+” as a Level Infinite claim from this page, even though the commissioned slate title uses that shorthand. The daily-active framing is the company’s own language, not a third-party audit.
For UA teams outside China, the actionable fact is the June 2024 worldwide server and localisation push: a flagship MOBA competing for paid and organic inventory in newly addressed markets, with an attached esports spend narrative.
Operator implication
| Field | Evidence or limit |
|---|---|
| Announcement date | 2024-06-20 |
| Primary change | Worldwide server network; 14 languages |
| Heroes at rollout | 85 available; 28 more free for active players |
| “160+ countries” on this LI page | Not stated |
| UA implication | Flagship MOBA inventory and creative competition outside China |
Download the server-network card. Preserve June 2024 as the event date; this is not a September 2026 launch.
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