Level Infinite expands Honor of Kings global version to 160+ countries

Editorial collage hero (rust-slate): LEVEL INFINITE EXPANDS. HONOR KINGS GLOBAL

On 20 June 2024 Level Infinite and TiMi announced a worldwide Honor of Kings server network with 14-language support; the LI page does not itself state a 160-country count.

On 20 June 2024 Level Infinite published World’s biggest mobile MOBA opens global server network. The company post states that TiMi Studio and Level Infinite launched a worldwide server network for Honor of Kings with support for 14 languages, describing a rollout “to more markets” with 85 heroes available and 28 more free for active players. It frames the title as the world’s most-played mobile MOBA with a contemporaneous “100 million people logging on daily” company claim, and points to Level Infinite and TiMi’s US$15 million esports commitment via a linked 2024 roadmap article.

What this page does and does not say

The Level Infinite article is a dated company news post. On the body we opened it does not print the figure “160+ countries”. That count appears in secondary coverage of the same expansion wave; it is not established by this primary URL. Do not treat “160+” as a Level Infinite claim from this page, even though the commissioned slate title uses that shorthand. The daily-active framing is the company’s own language, not a third-party audit.

For UA teams outside China, the actionable fact is the June 2024 worldwide server and localisation push: a flagship MOBA competing for paid and organic inventory in newly addressed markets, with an attached esports spend narrative.

Operator implication

FieldEvidence or limit
Announcement date2024-06-20
Primary changeWorldwide server network; 14 languages
Heroes at rollout85 available; 28 more free for active players
“160+ countries” on this LI pageNot stated
UA implicationFlagship MOBA inventory and creative competition outside China

Download the server-network card. Preserve June 2024 as the event date; this is not a September 2026 launch.

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