TiMi Studio Group discloses 100M monthly active users outside mainland China
Analysis
By UA Ledger staff — 1 min read

TiMi’s official account stated on 19 August 2025 that the studio surpassed 100 million monthly active users outside Chinese mainland.
On 19 August 2025 @timistudios posted that TiMi Studio Group had “surpassed 100 million monthly active users outside Chinese mainland.” The studio framed the figure as a milestone in delivering “high fidelity, highly accessible, high quality games” to players around the world, and thanked the global player base. The wording is studio-wide rather than a single-title breakout: TiMi’s public roster includes Honor of Kings, Call of Duty: Mobile, Delta Force and other titles, but the post does not allocate the 100M across that slate.
Limits
This is a first-party social disclosure. It does not list which titles drive the 100M, whether console or PC seats are included, or how MAU is defined (calendar month, unique accounts, multi-title de-duplication). Secondary interviews in the same week restated the figure for readers; the primary evidence for this card is the TiMi post itself. Do not invent CPI, creative mix or overseas UA budgets from the milestone.
Operator implication
| Field | Evidence or limit |
|---|---|
| Post date | 2025-08-19 |
| Claim | >100M MAU outside Chinese mainland |
| Scope | Studio-wide (wording); not a single-title breakout |
| Methodology | Not published on the post |
| UA reading | Confirms scale of Tencent/TiMi overseas live-ops competition |
Download the overseas MAU card. Treat 100M as a company-stated studio milestone pending any later IR table.
Research checked 20 September 2026. Local draft; human editorial review pending.
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