Pre-reg to install conversion cost: media + CRM + store ops

Editorial collage hero (teal-navy): PRE REG. INSTALL CONVERSION COST

Illustrative worksheet for cost per eventual install from Google Play pre-registration, using Play’s documented 90-day window and conversion metric.

Google Play pre-registration campaigns last 90 days per country from first enablement, after which you must launch to production. Play Statistics defines Conversions as pre-registered users who installed within 14 days of the app becoming available to them (including early access and other pre-launch testing). Vanity pre-reg counts hide cost per eventual install.

Define the calculation (illustrative)

Inputs (you can replace these; values below are illustrative numbers, not industry averages):

  • media_spend — paid traffic to the pre-reg listing
  • crm_spend — email/push/community nurture before and at launch
  • store_ops_spend — listing localisation, CSL, badge creative, reward SKU setup
  • prereg_signups
  • installs_within_14d — align to Play’s conversion definition when using Play stats

Outputs:

  • cost_per_prereg = (media + crm + store_ops) / prereg_signups
  • prereg_to_install_rate = installs_within_14d / prereg_signups
  • cost_per_install = (media + crm + store_ops) / installs_within_14d

Worked synthetic example

InputValue
media_spend40000
crm_spend8000
store_ops_spend2000
prereg_signups100000
installs_within_14d35000

Cost per pre-reg = 0.50. Pre-reg→install rate = 0.35. Cost per eventual install = 1.43.

Evidence and limits

Play documents the 90-day limit, a maximum of two apps in pre-registration at a time, optional one-time-product rewards, and auto-install constraints (device/OS/Play version, size tiers, under-13 and managed enterprise accounts ineligible). This sheet does not invent CRM unit costs; enter your own. Apple pre-order economics are out of scope here.

Download the artifact.

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