Brazil ECA Digital age gates for loot-box adjacent F2P

Analysis

By UA Ledger staff1 min read

Brazil ECA Digital age gates for loot-box adjacent F2P

Checklist combining Lei 14.852/2024 parental microtransaction consent with Lei 15.211/2025 Art.20 loot-box ban for child-directed or likely-accessed games.

Purpose

Separate loot-box prohibition (ECA Digital) from parental microtransaction consent (Marco Legal) before Brazil UA that shows gacha or random-reward fantasy.

Law text

  • Lei 15.211/2025 Art. 20: loot boxes (caixas de recompensa) are prohibited in electronic games directed at children and adolescents or of probable access by them, under the indicative classification. Art. 2 defines a loot box as a paid function granting random consumable virtual items or advantages without prior knowledge of content or guaranteed utility.
  • Lei 14.852/2024 Art. 17: in-game purchase tools must default-restrict child commercial transactions to ensure guardian consent.

Checklist

Reference table
#CheckPass if
1ClassificationIndicative age and “likely accessed by minors” assessment on file
2Random paid rewardsDisabled or removed for Brazil SKUs in scope of Art. 20
3Non-random IAPChild purchase path requires guardian consent per Art. 17
4CreativesAds do not promise banned loot-box mechanics to Brazil audiences
5Store textNo “open chests for random heroes” claims if the Brazil build cannot ship that loop
6Counsel noteANPD / implementing decrees tracked separately — this card is statute text only

Limits

Exact effective-day mechanics for age assurance sit in later regulation; do not invent biometric or store-API requirements here.

Download the operator card.

Research checked 20 September 2026. Local draft; human editorial review pending.

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