WeChat mini-game IAA incentives from 20 August 2026: 3-minute lifetime, 180-day option
Analysis
By Jordan Wells, Senior Analyst — 2 min read
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Official WeChat docs replace same-day 5-minute activity with lifetime 3 minutes for IAA-classified mini games, and extend the long-line ad-revenue share option from 90 to 180 days.
WeChat’s developer documentation 2026年微信小游戏广告变现激励政策, opened 19 September 2026, states that an IAA mini-game incentive scheme applies from 20 August 2026. Two documented upgrades: the user-duration test becomes cumulative 3 minutes (replacing same-day activity greater than 5 minutes), and the long-line share option moves from 90-day 35% to 180-day 35%. Developers may instead choose 30-day 40%.
The Chinese text prevails over any machine translation on that page.
Who is in which bucket
IAA-classified games are defined as 内购流水 / (内购+广告流水) below 30%, judged daily on the previous seven days. For those games, paid-user incentives cover Tencent Ads and external-app buying, excluding CPS. Registration and >45-day return users who meet the cumulative 3-minute test get the chosen 30-day 40% or 180-day 35% share of ad revenue (广告流水), not of IAP.
Hybrid-monetisation games at or above 30% IAP share have a narrower buying-scene definition (Tencent Ads, excluding CPS) and still use a 5-minute activity test with 1–30 day 40% on ad revenue.
Heating and CPS video-account scenes are a separate block: 1–30 day 40% then 31–90 day 10%, with a 5-minute activity test.
Ad-credit (广告金) rules on the same page: transferable to other mini-game advertiser accounts under the same traffic-host entity except contract ads; T+2 issuance; 365-day use-or-lose. Re-attribution: a return after 45 days can restart the incentive clock. “优选计划游戏” receive no ad-credit gift. Creative-labelled mini games have a different cash-share schedule (70% / 50% around a 2 million daily ad-revenue line).
What this does not tell a global UA team
| Field | Evidence or limit |
|---|---|
| Effective date | 2026-08-20 |
| IAA duration test | Lifetime cumulative >3 minutes (was same-day >5 minutes) |
| Long-line option | 1–180 days at 35% of ad revenue |
| IAP share threshold | 30% trailing 7-day mix |
| Applies to | WeChat mini games on this incentive scheme |
| Not established | iOS App Store or Google Play CPI, SKAN, or whether a global title has a mini-game SKU |
Download the change record. Re-read the live WeChat page before modelling a 2026 Q4 mini-game IAA bid; the page itself allows the platform to withdraw credits for specified violations.
Research checked 19 September 2026. Local draft; human editorial review pending.
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