Revenue per install and payer value cannot share a target

A valuable payer cohort can coexist with weak monetisation across all acquired users.
RevenueCat defines revenue per install using installs and realised lifetime value per payer using paying users. These denominators create different planning questions. Methodology.
Keep the conversion bridge in the model
A high value per payer does not tell you how many acquired players become payers. For a simple internal reconciliation, align the revenue horizon and revenue definition first, then inspect payer conversion and payer value together. If the business includes advertising or non-subscription purchases, identify which streams the calculation includes.
Our recommendation is to refuse a single unlabeled “LTV” column in a budget review. State whether it means observed value to date, a forecast, value per install or value per payer. A precise name is often enough to expose a comparison that should never have been made.
Check event populations before comparing tools
GameAnalytics’ metric definitions provide a separate example of named user and revenue measures. Product labels are not a guarantee that two tools count the same population or apply identical revenue adjustments.
The attached card is a reconciliation aid, not a new benchmark. It shows which unit each reported measure uses and the missing inputs needed to relate it to the studio’s acquisition cost. A game should set its allowable spend from the value of the population it buys, while retaining payer-level analysis for diagnosing how that value is generated.
Inspect the evidence
Download the source-population and comparability card. The extraction separates documented facts from our analysis and unknowns.
| Field | Evidence or limit |
|---|---|
| Report / publisher | State of Subscription Apps 2026 / RevenueCat |
| Period | 2025 target period with older data where needed |
| Population | Eligible RevenueCat subscription apps |
| Metric under review | Revenue per install versus realised lifetime value per payer |
| Aggregation | Different denominators: installs and paying users |
| Critical limit | The report does not provide a matched game-level bridge for your payer rate and revenue horizon. |
| Comparable with | A cohort matched on horizon, net-revenue treatment and denominator |
| Not comparable with | CPI compared directly with an unmatched payer-only value |
Further reading in the existing archive: UA metrics explained: CPI, ROAS, LTV and payback; Blended ROAS Calculation: Where It Quietly Goes Wrong. These links provide background; this check does not independently verify their full contents.
Frequently asked questions
How should UA teams read and apply Revenue per install and payer value cannot share a target?
Confirm the reading discipline already on this URL: RevenueCat defines revenue per install using installs and realised lifetime value per payer using paying users — these denominators create different planning questions.Body bridge: a high value per payer does not tell you how many acquired players become payers; for a simple internal reconciliation, align the revenue horizon and revenue definition first, then inspect payer conversion and payer value together. If the business includes advertising or non-subscription purchases, identify which streams the calculation includes. Body recommendation: refuse a single unlabeled “LTV” column in a budget review; state whether it means observed value to date, a forecast, value per install or value per payer. Body tool caution: GameAnalytics’ metric definitions provide a separate example of named user and revenue measures — product labels are not a guarantee that two tools count the same population or apply identical revenue adjustments. Body card purpose: a reconciliation aid, not a new benchmark; a game should set its allowable spend from the value of the population it buys, while retaining payer-level analysis for diagnosing how that value is generated.
Related posts

market intelligence
media buying
·1 min read
Lunar New Year UA gates from an official calendar, not a CPI myth

market intelligence
media buying
·2 min read
WeChat Mini Games upgrades 2026 IAP / virtual-payment incentives for debut titles

market intelligence
media buying
·2 min read