Midcore playable QA gate before network upload
Analysis
By UA Ledger staff — 1 min read

Pre-upload QA checklist for midcore playables against Unity playable specs and TikTok help surfaces—size, MRAID, CTA, orientation.
Midcore assets fail size, CTA and orientation rules more often than casual one-tap playables. Gate uploads against written network specs.
Unity playable anchors
Unity playable asset specifications: single index.html, inlined/minified, under 5 MB, MRAID-compliant; must not block close; should support portrait and landscape; should wait for MRAID viewableChange before starting; CTA via mraid.open; should not auto-redirect without user action.
QA gate
| Gate | Pass condition | Fail |
|---|---|---|
| Byte budget | ≤ network max (Unity 5 MB cited) | Unminified multi-file bundle |
| Single file | One inlined HTML | External asset fetches required |
| MRAID ready | Uses MRAID open/viewable patterns | Custom store URL hacks only |
| Close safe | Close control never covered | Fullscreen tutorial blocks dismiss |
| Orientation | Portrait + landscape tested | Landscape-only midcore map |
| Tutorial length | Fits interaction budget | Full base-builder onboarding |
| CTA timing | Explicit user action to store | Auto store open |
| Attribution | Click macros / MMP links verified | Naked store URL only |
| Network matrix | TikTok / Unity / other checked separately | One build assumed universal |
TikTok Spark Ads help is cited as a reminder that TikTok primary formats differ from HTML playables—do not assume Spark rules equal playable HTML rules.
Facts versus limits
| Fact | Limit |
|---|---|
| Unity publishes explicit playable specs | Other networks differ; re-read each |
| Checklist is QA process | Not a playable performance bench |
Download the CSV.
Research checked 20 September 2026. Local draft; human editorial review pending. Author null.
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