Pre-reg cohort quality vs post-launch paid cohort quality

Editorial collage hero: measurement-lab-prereg-cohort-vs-postlaunch-paid-quality

Illustrative lab separating Google Play pre-registration install cohorts from post-launch paid UA cohorts using Play’s conversion definition.

Pre-registration users are not a proxy for paid UA quality. Google Play defines pre-registration Conversions as pre-registered users who installed within 14 days of availability (pre-registration help). That cohort opted into a listing before gameplay existed; post-launch paid cohorts responded to a different creative and store state.

Define the calculation (illustrative)

Keep columns separate:

  • prereg_installs, prereg_d7_retainers, prereg_d7_payers
  • paid_installs, paid_d7_retainers, paid_d7_payers

Rates:

  • d7_retention = retainers / installs
  • d7_payer_rate = payers / installs

Never blend the denominators when judging channel payback.

Worked synthetic example

CohortInstallsD7 retainersD7 retentionD7 payersD7 payer rate
Pre-reg (14-day converts)2000080000.406000.030
Post-launch paid2000050000.259000.045

Pre-reg looks stronger on retention; paid looks stronger on early payer rate. Either can be true for a title — the lab’s point is the split, not a universal ranking.

Limits

Synthetic inputs only. Play’s conversion window is the official definition used for the pre-reg column. MMP revenue bridging is out of scope.

Download the artifact.

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