Latest
market intelligence
How to run a UA kill decision
Stopping spend on a game, a channel or a market is the decision UA teams handle worst. A process that separates the evidence from the sunk cost.
Emma Carter
6 min read


market intelligence
media buying
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Mid-year check: the 2026 acquisition outlook, six months on

market intelligence
media buying
·6 min read
Automation did not remove judgement, it moved it

market intelligence
media buying
·6 min read
The best UA teams spend less time in ad managers

creative strategy
playable ads
·4 min read
Why genre-native playables beat borrowed mechanics

measurement
·4 min read
Blended CPI and modelling organic uplift

market intelligence
·3 min read
Web3 games and UA: what remains

creative strategy
market intelligence
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Premium mobile games: releases were up 77 percent

playable ads
·4 min read
Playable testing on real devices: a QA matrix for 2026

market intelligence
·3 min read
Chart watch, June

market intelligence
measurement
·6 min read
Dashboards make UA teams slower

measurement
media buying
·6 min read