Maya Lombardi

Creative Strategy Editor

Maya examines hooks, concepts, mechanics, and iteration systems. Her work asks how teams can increase creative range without losing production discipline.

More articles from maya-lombardi

Publish the 2026 festival calendar to UA 60 days out

creative strategy

media buying

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1 min read

Publish the 2026 festival calendar to UA 60 days out

Amplify Spark or Branded Mission UGC before cutting a studio remake

creative strategy

media buying

·

1 min read

Amplify Spark or Branded Mission UGC before cutting a studio remake

When a new battle-pass cinematic is worth a new concept

creative strategy

media buying

·

1 min read

When a new battle-pass cinematic is worth a new concept

Creator seeding budget vs paid amplification split worksheet (labelled synthetic)

creative strategy

media buying

·

1 min read

Creator seeding budget vs paid amplification split worksheet (labelled synthetic)

Always-on creator retainer vs burst seeding: a labelled scenario sheet

creative strategy

media buying

·

1 min read

Always-on creator retainer vs burst seeding: a labelled scenario sheet

Concept farm capacity: weekly new hooks needed to hold CPI

creative strategy

media buying

·

1 min read

Concept farm capacity: weekly new hooks needed to hold CPI

Hook-level holdout for SLG war creatives during a season peak

creative strategy

measurement

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1 min read

Hook-level holdout for SLG war creatives during a season peak

Cohort quality: D1 retention vs D7 payer rate divergence lab

creative strategy

measurement

·

1 min read

Cohort quality: D1 retention vs D7 payer rate divergence lab

Creative concept half-life by F2P genre (operator method, labelled synthetic)

creative strategy

measurement

·

1 min read

Creative concept half-life by F2P genre (operator method, labelled synthetic)

Country mix shift: standardising F2P ROAS before declaring creative win

creative strategy

measurement

·

1 min read

Country mix shift: standardising F2P ROAS before declaring creative win

UGC versus studio creative efficiency claims: what the sample must show

creative strategy

measurement

·

1 min read

UGC versus studio creative efficiency claims: what the sample must show

Roblox paid-random-item policy requires global numerical odds disclosure

creative strategy

platforms

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1 min read

Roblox paid-random-item policy requires global numerical odds disclosure