Maya Lombardi

Creative Strategy Editor

Maya examines hooks, concepts, mechanics, and iteration systems. Her work asks how teams can increase creative range without losing production discipline.

More articles from maya-lombardi

The retention curve you should be showing your creative team

creative strategy

measurement

·

3 min read

The retention curve you should be showing your creative team

Creator marketing for games: the operating model

creative strategy

media buying

·

4 min read

Creator marketing for games: the operating model

The maths of creative fatigue

creative strategy

media buying

·

4 min read

The maths of creative fatigue

Match-3 UA is a story problem now

creative strategy

market intelligence

·

7 min read

Match-3 UA is a story problem now

Loot box rules and what they mean for creative

creative strategy

platforms

·

4 min read

Loot box rules and what they mean for creative

Localising creative for Japan and Korea

creative strategy

·

5 min read

Localising creative for Japan and Korea

Apple Maps ads: a new surface, and what it needs

creative strategy

platforms

·

6 min read

Apple Maps ads: a new surface, and what it needs

How privacy loss changed the job of the creative strategist

creative strategy

platforms

·

4 min read

How privacy loss changed the job of the creative strategist

Misleading game ads and the regulators

creative strategy

platforms

·

5 min read

Misleading game ads and the regulators

Concepts vs Variants: Sizing a Live Creative Slate

creative strategy

media buying

·

4 min read

Concepts vs Variants: Sizing a Live Creative Slate

Inside the creative machine behind 4X acquisition

creative strategy

market intelligence

·

4 min read

Inside the creative machine behind 4X acquisition

Match-3 creative is converging. Here is how not to look like Royal Match

creative strategy

·

4 min read

Match-3 creative is converging. Here is how not to look like Royal Match